This does not affect our reviews or placement of products on the site. If you purchase something via one of our links we may earn a small commission. ***Updating this comment to say that I just today released an update for the game to keep the E/Q buttons if keybinds hadn't be altered from defaults.Beanstalk is reader-supported. In the meantime, most of my testers who had any struggle with it found that it just took a couple battles to get used to the O/X symbols, so hopefully some practice will close the gap for you! That said, I was already considering an update to have it keep those old E/Q sprites if you keep the default keybinds, and just use O/X as a universal answer to custom binds. well, I'd have to recreate the circumstances of that clip, then re-cut the video, it'll take a while, haha.īut basically, having sprites for every possible keybind isn't really an option, because inputs like "shift" or "L ctrl" aren't going to fit into such a tiny sprite (it's like 15x15 pixels). Could you elaborate on what message you are trying to convey with the "one person" statement?Ĭlick to expand.Right now you can't - when I updated the game to allow for custom keybinds, I had to convert those sprites from Q/E sprites to a more universal O/X (for affirmative/negative), I just haven't updated the trailer, because. There are skillfully developed games made by solo developers and those made by teams. Nevertheless, I would not consider it a selling point of a game when describing it to potential customers. I think it is very impressive to create a good game on your own. I remembered reading a similar statement about Undertale. ![]() Did you have a target age group in mind when developing this game?Īlso, I noticed that you mention in the Steam page that the game was developed by a single person. Content that makes some players laugh might make others uncomfortable. It gives me an idea of what kind of content I might expect. Does combat require the keyboard?Īs a parent, and just in general, I would like to see an ESRB rating on the game. The gameplay looks interesting, something like a keyboard version of Yo-kai Watch.īased on the store page, I am confused about how the button combos including characters, such as "E" and "Q" would be executed on a gamepad.
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